Game Design - Brianna Blank
  • Game Design

NutWarz



Nut Warz is an action-packed side-scroller, complete with multiple levels, minigames and puzzles. Utilize the touch-screen and motion controls of the mobile devices to navigate through the game. Join Sammy the Squirrel in his adventure to find and save his golden nutz. Battle your way past birds, snakes and bees with an arsenal at your disposal. Blast enemies with your high-powered laser rifle and evade dangerous obstacles with your helicopter jet-pack. The more nutz you collect, the better your score will be. A higher score will unlock more options in your final puzzle challenge to save Sammy's nutz.

 Video game information provided by Pryzemyslaw Moskal.

Design and development: Przemyslaw J. Moskal, PhD, Brianna Blank, Brian Russ and Jordan Smith.

Consultants: Melissa Wanzer, EdD, Canisius College and Adam Kisailus, PhD , Roswell Park Cancer Institute This project was developed by students and faculty from the Digital Media Arts Program at Canisius College through the College of Arts and Sciences Dean's Summer Grant and Canisius Earning Excellence Program.

DOWNLOAD HERE

Cell Raider

Cell Raider is a video game for young cancer patients that was designed and developed through the Canisius Earning Excellence Program (CEEP), 2013-2014. The goal of the game is to help motivate patients who go through cancer therapy, however, the motivational effects of the game have not been fully studied yet.

The user plays as a white blood cell battling King Cancer and his minions using his trusty T-Fighter space ship, radiation ray, and chemo capsules. 

This game was developed and designed by Brianna Blank, Joshua Smith, and Dr. Przemyslaw Moskal, with help from Dr. Barbara Bambach and Dr. Adam Kisailus.

We are currently in the process of installing the game in Roswell Park Cancer Institute's pediatric playroom. 



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